Hansel & Gretel - Pandora's Box 2
This project was my very first coding experience and was done in the course "Programming 1", for which we had 5 weeks time to develop a tower dungeon in C/C++ using a stub (provided by Felix Klinge).
The design and art was done by me as well.
The project includes:
- splash screen & intro text
- main and in-game menu (game pausing)
- credits screen
- save and load game
- game over screen
- two maps, one randomly generated
- random placed enemies and items
- six pieces of equipment, two different weapon types for the hero
- two different types of enemies
- in-game display of points, HP, inventory and enemy information
- fog of war
- one example animation (frog)
- a door which needs a key to open
- combat (automated)
- combat sounds
- A* algorithm for enemies
- exception handling