Hansel & Gretel – Pandora’s Box 2

Hansel & Gretel - Pandora's Box 2

This project was my very first coding experience and was done in the course "Programming 1", for which we had 5 weeks time to develop a tower dungeon in C/C++ using a stub (provided by Felix Klinge).
The design and art was done by me as well.

The project includes:

  • splash screen & intro text
  • main and in-game menu (game pausing)
  • credits screen
  • save and load game
  • game over screen
  • two maps, one randomly generated
  • random placed enemies and items
  • six pieces of equipment, two different weapon types for the hero
  • two different types of enemies
  • in-game display of points, HP, inventory and enemy information
  • fog of war
  • one example animation (frog)
  • a door which needs a key to open
  • combat (automated)
  • combat sounds
  • A* algorithm for enemies
  • exception handling