Miniature Golf

Miniature Golf
This was a small study project for learning how to use Unity. It was developed together with Raphael Vogt using C#.

It includes:

  • 10 maps (me)
  • in-game score, save and reset (me)
  • final score table for all levels and winner (me)
  • level & player switch (both)
  • small cam 2 (both)
  • level design (both)
  • camera control & small cam 1 (Raphael Vogt)
  • material (Raphael Vogt)
  • strike power & action (Raphael Vogt)
  • ball reset (Raphael Vogt)
  • in-game display level, tries and player name (Raphael Vogt)