Miniature Golf
This was a small study project for learning how to use Unity. It was developed together with Raphael Vogt using C#.
It includes:
- 10 maps (me)
- in-game score, save and reset (me)
- final score table for all levels and winner (me)
- level & player switch (both)
- small cam 2 (both)
- level design (both)
- camera control & small cam 1 (Raphael Vogt)
- material (Raphael Vogt)
- strike power & action (Raphael Vogt)
- ball reset (Raphael Vogt)
- in-game display level, tries and player name (Raphael Vogt)